Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 112 days ago
5 / 5 / 1
K / D / A
54.5%
Kill participation
678.6
Damage / min
9,953g
367.5 gold / min
15
4 placed · 2 cleared
209
7.7 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTWTV Wakatito#ESILE
Elise · Top
3 / 3 / 9
46.2% KP
12,687
12.5% share
8,450g
122 CS · 4.5/m
Lozux#xdd
Kha'Zix · Jungle
6 / 2 / 8
53.8% KP
19,209
19% share
14,742g
238 CS · 8.8/m
SanPone#luigi
Ahri · Mid
4 / 2 / 6
38.5% KP
15,442
15.2% share
11,017g
237 CS · 8.8/m
Virus#1vs9
Vel'Koz · ADC
7 / 4 / 5
46.2% KP
27,805
27.4% share
12,829g
249 CS · 9.2/m
Saku#ritou
Senna · Support
6 / 0 / 14
76.9% KP
26,163
25.8% share
11,540g
30 CS · 1.1/m
Red side
DefeatSHARP#MAT
K'Sante · Top
2 / 5 / 1
27.3% KP
9,362
13.6% share
8,736g
178 CS · 6.6/m
XYZJGL#JDM
Jayce · Jungle
1 / 3 / 3
36.4% KP
19,386
28.1% share
12,252g
231 CS · 8.5/m
MRO#ZKU
Sylas · Mid
5 / 5 / 1
54.5% KP
18,379
26.6% share
9,953g
209 CS · 7.7/m
SCL Filou#Scald
Jinx · ADC
3 / 5 / 4
63.6% KP
16,652
24.1% share
12,278g
228 CS · 8.4/m
hape deren tqr#8411
Nautilus · Support
0 / 8 / 2
18.2% KP
5,303
7.7% share
5,921g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
