Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 112 days ago
7 / 6 / 11
K / D / A
81.8%
Kill participation
845.1
Damage / min
11,746g
394.6 gold / min
23
13 placed · 4 cleared
189
6.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLonganimity#327
K'Sante · Top
5 / 5 / 12
65.4% KP
16,559
18.6% share
11,333g
163 CS · 5.5/m
DYM#BÉNI
Sylas · Jungle
5 / 5 / 11
61.5% KP
17,971
20.2% share
12,418g
175 CS · 5.9/m
TwTv PoEs tk#EUW11
Riven · Mid
7 / 6 / 2
34.6% KP
14,027
15.7% share
14,114g
249 CS · 8.4/m
CràzyFrog#EUNE
Jinx · ADC
9 / 0 / 10
73.1% KP
35,273
39.6% share
17,214g
280 CS · 9.4/m
Albam31#Saka
Alistar · Support
0 / 6 / 19
73.1% KP
5,234
5.9% share
8,287g
19 CS · 0.6/m
Red side
Defeatfrajgo#rank1
Varus · Top
6 / 6 / 8
63.6% KP
27,333
25.8% share
13,135g
248 CS · 8.3/m
Flo1#1010
Shyvana · Jungle
3 / 6 / 10
59.1% KP
18,107
17.1% share
11,857g
232 CS · 7.8/m
MRO#ZKU
Jayce · Mid
7 / 6 / 11
81.8% KP
25,156
23.7% share
11,746g
189 CS · 6.3/m
izeman#TVGA
Corki · ADC
3 / 5 / 4
31.8% KP
25,133
23.7% share
11,884g
238 CS · 8/m
MadalBemm#EUW
Poppy · Support
3 / 3 / 15
81.8% KP
10,333
9.7% share
8,156g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
