Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 111 days ago
11 / 1 / 9
K / D / A
58.8%
Kill participation
932.6
Damage / min
11,974g
478.3 gold / min
19
9 placed · 2 cleared
184
7.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnazo ga tokete#yuku
Ambessa · Top
2 / 6 / 1
21.4% KP
15,400
17.4% share
8,676g
201 CS · 8/m
Kakori#EUW
Jayce · Jungle
3 / 8 / 3
42.9% KP
17,637
19.9% share
9,930g
162 CS · 6.5/m
Krisimaru#EUW
Hwei · Mid
2 / 3 / 0
14.3% KP
15,414
17.4% share
9,189g
232 CS · 9.3/m
Mirrai#025
Kalista · ADC
7 / 9 / 1
57.1% KP
33,560
37.9% share
13,765g
211 CS · 8.4/m
Dongfang Yuechu#Dao
Renata Glasc · Support
0 / 8 / 9
64.3% KP
6,598
7.4% share
7,048g
23 CS · 0.9/m
Red side
Victorykimochi warui#気持ち悪い
Olaf · Top
3 / 7 / 3
17.6% KP
18,894
21.1% share
11,065g
209 CS · 8.3/m
Lapishorcux#EUW
Hecarim · Jungle
9 / 2 / 15
70.6% KP
23,385
26.1% share
14,048g
206 CS · 8.2/m
MRO#ZKU
Akali · Mid
11 / 1 / 9
58.8% KP
23,346
26% share
11,974g
184 CS · 7.4/m
Map Enjoyer#EU4
Xayah · ADC
9 / 1 / 8
50% KP
19,216
21.4% share
16,560g
287 CS · 11.5/m
1Cr0yaBl3#EUW
Lulu · Support
2 / 3 / 20
64.7% KP
4,890
5.4% share
8,468g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
