Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 111 days ago
6 / 7 / 4
K / D / A
58.8%
Kill participation
656
Damage / min
9,586g
416.5 gold / min
13
8 placed · 0 cleared
153
6.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcyp#iisuo
Ekko · Top
2 / 8 / 5
41.2% KP
17,476
26.5% share
7,781g
133 CS · 5.8/m
Julticar#EUW
Bel'Veth · Jungle
2 / 8 / 5
41.2% KP
6,066
9.2% share
7,649g
113 CS · 4.9/m
MRO#ZKU
Yone · Mid
6 / 7 / 4
58.8% KP
15,100
22.9% share
9,586g
153 CS · 6.6/m
The Sweet Kiss#1214
Yunara · ADC
2 / 7 / 3
29.4% KP
16,427
24.9% share
9,435g
184 CS · 8/m
A Falling Leaf#xTKAx
Pyke · Support
5 / 8 / 6
64.7% KP
10,923
16.6% share
7,858g
16 CS · 0.7/m
Red side
VictoryExileh8#44444
Jayce · Top
7 / 6 / 6
34.2% KP
20,564
20.9% share
10,989g
199 CS · 8.6/m
souf le maudit#CSO
Kayn · Jungle
11 / 1 / 11
57.9% KP
22,365
22.7% share
13,845g
214 CS · 9.3/m
veXon#hyvn
Anivia · Mid
3 / 4 / 15
47.4% KP
15,900
16.2% share
10,571g
161 CS · 7/m
Wárž#4444
Ezreal · ADC
14 / 1 / 9
60.5% KP
31,042
31.5% share
15,412g
190 CS · 8.3/m
notypingnolosing#EUW
Rell · Support
3 / 5 / 23
68.4% KP
8,572
8.7% share
8,271g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
