Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 110 days ago
13 / 6 / 11
K / D / A
50%
Kill participation
1,218.6
Damage / min
12,464g
477.2 gold / min
14
4 placed · 2 cleared
175
6.7 CS / min
Objective control
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeati like turtles#zzzz
Renekton · Top
3 / 8 / 9
38.7% KP
14,263
12.6% share
9,391g
178 CS · 6.8/m
KAATAKURI#BBB
Aatrox · Jungle
12 / 7 / 9
67.7% KP
35,582
31.3% share
14,020g
185 CS · 7.1/m
queens gambit#kf2
Twisted Fate · Mid
7 / 11 / 8
48.4% KP
23,824
21% share
10,782g
152 CS · 5.8/m
RiverSanzu#Clean
Draven · ADC
9 / 13 / 6
48.4% KP
32,562
28.7% share
15,520g
177 CS · 6.8/m
Tina#Nova7
Zilean · Support
0 / 9 / 23
74.2% KP
7,386
6.5% share
7,585g
28 CS · 1.1/m
Red side
VictoryNano#AFW
Akali · Top
9 / 3 / 3
25% KP
25,360
17.1% share
11,589g
208 CS · 8/m
Alexitos#oops
Briar · Jungle
8 / 9 / 6
29.2% KP
21,976
14.8% share
11,052g
127 CS · 4.9/m
MRO#ZKU
Sylas · Mid
13 / 6 / 11
50% KP
31,827
21.5% share
12,464g
175 CS · 6.7/m
Adapt to me#123
Jinx · ADC
10 / 8 / 14
50% KP
43,246
29.2% share
14,827g
213 CS · 8.2/m
Corvus#DQ9
Senna · Support
8 / 5 / 25
68.8% KP
25,860
17.4% share
12,539g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
