Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 109 days ago
5 / 1 / 8
K / D / A
43.3%
Kill participation
1,103.7
Damage / min
12,166g
498.3 gold / min
12
3 placed · 3 cleared
229
9.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchasing ghosts#1314
Akali · Top
6 / 6 / 1
50% KP
13,939
23.7% share
9,835g
186 CS · 7.6/m
kebs11#111
Nasus · Jungle
2 / 6 / 0
14.3% KP
7,307
12.4% share
7,962g
134 CS · 5.5/m
Nano#AFW
Lissandra · Mid
1 / 10 / 4
35.7% KP
15,411
26.2% share
8,337g
183 CS · 7.5/m
害怕999#hirm
Ezreal · ADC
3 / 6 / 4
50% KP
14,378
24.4% share
10,771g
205 CS · 8.4/m
VoorhuidRuiker#123
Janna · Support
2 / 3 / 6
57.1% KP
7,799
13.3% share
7,051g
32 CS · 1.3/m
Red side
VictoryComboScriptXD#EUW
Katarina · Top
4 / 6 / 7
36.7% KP
16,922
17% share
10,020g
147 CS · 6/m
Puff#2026
Kindred · Jungle
8 / 1 / 7
50% KP
15,844
15.9% share
12,785g
226 CS · 9.3/m
MRO#ZKU
Sylas · Mid
5 / 1 / 8
43.3% KP
26,948
27% share
12,166g
229 CS · 9.4/m
Soldier#Asu
Kalista · ADC
11 / 3 / 0
36.7% KP
29,436
29.5% share
14,060g
245 CS · 10/m
joe Kessler#real
Nautilus · Support
2 / 3 / 16
60% KP
10,488
10.5% share
8,347g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
