Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 109 days ago
14 / 4 / 11
K / D / A
61%
Kill participation
1,239.1
Damage / min
16,648g
641.1 gold / min
17
4 placed · 4 cleared
216
8.3 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHHX#2221
Akshan · Top
10 / 4 / 1
26.8% KP
22,540
19.6% share
13,056g
213 CS · 8.2/m
MRO#ZKU
Sylas · Jungle
14 / 4 / 11
61% KP
32,175
27.9% share
16,648g
216 CS · 8.3/m
secret account#1964
Sion · Mid
6 / 6 / 8
34.1% KP
19,008
16.5% share
14,178g
245 CS · 9.4/m
Expedition 28#BLACK
Ezreal · ADC
5 / 6 / 13
43.9% KP
24,372
21.1% share
12,446g
218 CS · 8.4/m
Traumtänzer#Mond
Senna · Support
6 / 4 / 14
48.8% KP
17,166
14.9% share
11,204g
37 CS · 1.4/m
Red side
DefeatSerenity#2551
Mordekaiser · Top
2 / 8 / 2
16.7% KP
11,421
11.9% share
8,255g
171 CS · 6.6/m
Cadde59A#59A
Bel'Veth · Jungle
4 / 8 / 6
41.7% KP
16,430
17.1% share
9,604g
149 CS · 5.7/m
Miyamoto Musashi#Leaf
Singed · Mid
5 / 10 / 6
45.8% KP
18,878
19.7% share
12,106g
241 CS · 9.3/m
sacoche vespa#2069
Ziggs · ADC
11 / 6 / 3
58.3% KP
33,906
35.3% share
16,530g
239 CS · 9.2/m
Dekap#EUW
Camille · Support
2 / 9 / 9
45.8% KP
15,407
16% share
8,208g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
