Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 109 days ago
2 / 6 / 5
K / D / A
63.6%
Kill participation
634.8
Damage / min
9,054g
360.5 gold / min
15
1 placed · 3 cleared
158
6.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCoci#EUW
Garen · Top
2 / 4 / 3
45.5% KP
12,711
17% share
10,686g
232 CS · 9.2/m
MRO#ZKU
Sylas · Jungle
2 / 6 / 5
63.6% KP
15,944
21.4% share
9,054g
158 CS · 6.3/m
SmallBugi#EUW
Viktor · Mid
2 / 5 / 3
45.5% KP
21,122
28.3% share
9,954g
228 CS · 9.1/m
normale kartofel#devn
Sivir · ADC
3 / 7 / 2
45.5% KP
9,529
12.8% share
11,504g
195 CS · 7.8/m
I Love Theo#RIKA
Zoe · Support
2 / 8 / 7
81.8% KP
15,323
20.5% share
7,614g
34 CS · 1.4/m
Red side
VictoryGASSY#TROLL
Singed · Top
1 / 3 / 8
30% KP
15,687
17% share
10,425g
230 CS · 9.2/m
Ivama#PAPI
Vi · Jungle
8 / 3 / 7
50% KP
20,555
22.2% share
12,614g
207 CS · 8.2/m
Yuta Okkotsu#BOAT
Ryze · Mid
6 / 1 / 6
40% KP
17,929
19.4% share
12,183g
231 CS · 9.2/m
chasing ghosts#1314
Kai'Sa · ADC
13 / 3 / 6
63.3% KP
31,466
34% share
16,740g
238 CS · 9.5/m
Shunrim#hook
Thresh · Support
2 / 1 / 16
60% KP
6,900
7.5% share
8,471g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
