Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 109 days ago
5 / 3 / 16
K / D / A
70%
Kill participation
1,142.8
Damage / min
13,008g
459.6 gold / min
39
11 placed · 10 cleared
232
8.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMRO#ZKU
Jayce · Top
5 / 3 / 16
70% KP
32,342
33% share
13,008g
232 CS · 8.2/m
Ahsokaa#EUW
Briar · Jungle
9 / 2 / 4
43.3% KP
17,062
17.4% share
15,698g
264 CS · 9.3/m
Extrem Tobi#EXCA
Vex · Mid
4 / 5 / 7
36.7% KP
15,490
15.8% share
11,397g
225 CS · 8/m
Engsbro#5334
Yunara · ADC
7 / 4 / 9
53.3% KP
22,763
23.2% share
12,603g
209 CS · 7.4/m
SpatialAwareness#macro
Lulu · Support
5 / 7 / 20
83.3% KP
10,291
10.5% share
9,788g
21 CS · 0.7/m
Red side
DefeatDavros#123
Irelia · Top
1 / 8 / 4
23.8% KP
10,308
12.9% share
8,391g
162 CS · 5.7/m
Markus#COYS
Lee Sin · Jungle
5 / 6 / 7
57.1% KP
13,032
16.3% share
11,552g
195 CS · 6.9/m
Wompwomp#wub
Orianna · Mid
8 / 3 / 5
61.9% KP
21,876
27.3% share
12,512g
253 CS · 8.9/m
Kite Machine#2015
Ziggs · ADC
5 / 4 / 7
57.1% KP
25,913
32.3% share
13,664g
275 CS · 9.7/m
osurdum kac#sei
Rell · Support
2 / 9 / 11
61.9% KP
8,974
11.2% share
7,855g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
