Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Defeat
Ranked Solo/Duo · 106 days ago
6 / 4 / 4
K / D / A
43.5%
Kill participation
735.9
Damage / min
12,325g
467.4 gold / min
17
2 placed · 3 cleared
217
8.2 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCrêpe S12#EUW
Gangplank · Top
7 / 4 / 6
38.2% KP
33,590
27.3% share
13,216g
223 CS · 8.5/m
BDG Boundless#doggy
Sylas · Jungle
13 / 4 / 6
55.9% KP
28,092
22.8% share
14,374g
187 CS · 7.1/m
AI Generated#GROK
Kog'Maw · Mid
5 / 5 / 3
23.5% KP
26,216
21.3% share
10,813g
185 CS · 7/m
13 06 2026#AKZ
Miss Fortune · ADC
8 / 6 / 7
44.1% KP
24,680
20% share
15,483g
238 CS · 9/m
YakibaTh#Taha
Nautilus · Support
1 / 4 / 18
55.9% KP
10,602
8.6% share
8,801g
31 CS · 1.2/m
Red side
DefeatPoolsystemet#Pool
Kayle · Top
5 / 7 / 3
34.8% KP
18,970
19.5% share
10,786g
181 CS · 6.9/m
MRO#ZKU
Aatrox · Jungle
6 / 4 / 4
43.5% KP
19,403
19.9% share
12,325g
217 CS · 8.2/m
Pikaru#goat
Aurora · Mid
8 / 8 / 7
65.2% KP
32,328
33.2% share
12,206g
177 CS · 6.7/m
RL 1#EUW
Smolder · ADC
3 / 8 / 8
47.8% KP
16,180
16.6% share
11,650g
220 CS · 8.3/m
lenow#191
Janna · Support
1 / 7 / 14
65.2% KP
10,525
10.8% share
7,969g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
