Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Defeat
Ranked Solo/Duo · 106 days ago
11 / 3 / 8
K / D / A
52.8%
Kill participation
852.3
Damage / min
14,817g
528.9 gold / min
28
9 placed · 2 cleared
275
9.8 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPhenomeno#007
Locke · Top
9 / 10 / 3
33.3% KP
22,327
19.6% share
11,815g
211 CS · 7.5/m
MRO#ZKU
Aatrox · Jungle
11 / 3 / 8
52.8% KP
23,879
20.9% share
14,817g
275 CS · 9.8/m
alix de souza#1453
Tristana · Mid
11 / 6 / 11
61.1% KP
39,721
34.8% share
15,381g
234 CS · 8.4/m
BRANDY NITTI#MOTHR
Seraphine · ADC
3 / 7 / 13
44.4% KP
21,307
18.7% share
10,507g
177 CS · 6.3/m
Mayker#EUW
Nautilus · Support
2 / 4 / 15
47.2% KP
6,796
6% share
7,850g
23 CS · 0.8/m
Red side
VictoryHevov#Empty
Sion · Top
4 / 8 / 17
70% KP
19,240
18.9% share
14,468g
251 CS · 9/m
William4#EUW
Nidalee · Jungle
5 / 11 / 7
40% KP
12,604
12.4% share
10,403g
136 CS · 4.9/m
Nano#AFW
Akali · Mid
9 / 8 / 7
53.3% KP
28,501
27.9% share
12,392g
186 CS · 6.6/m
FLYING HIGH#EUW9
Zeri · ADC
11 / 4 / 7
60% KP
22,776
22.3% share
18,247g
260 CS · 9.3/m
whiteinnn#EUW
Senna · Support
1 / 6 / 20
70% KP
18,918
18.5% share
9,942g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
