Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 106 days ago
12 / 9 / 24
K / D / A
76.6%
Kill participation
1,211.4
Damage / min
19,453g
501.4 gold / min
31
1 placed · 8 cleared
252
6.5 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRaw Sippa#Purp
Olaf · Top
10 / 10 / 10
42.6% KP
30,783
15.8% share
17,687g
248 CS · 6.4/m
MRO#ZKU
Sylas · Jungle
12 / 9 / 24
76.6% KP
47,001
24.1% share
19,453g
252 CS · 6.5/m
rrr#ym1
Viktor · Mid
13 / 10 / 16
61.7% KP
55,160
28.3% share
19,192g
273 CS · 7/m
Purple Hyacinth#Aimer
Fiora · ADC
10 / 7 / 16
55.3% KP
48,375
24.8% share
21,156g
319 CS · 8.2/m
dieeguitoqueso#euw
Thresh · Support
2 / 8 / 27
61.7% KP
13,675
7% share
11,237g
36 CS · 0.9/m
Red side
DefeatMojie23#EUW
Gnar · Top
11 / 7 / 4
34.1% KP
49,869
23.2% share
18,477g
304 CS · 7.8/m
GADDAR21#EUW
Aatrox · Jungle
7 / 8 / 15
50% KP
42,213
19.7% share
17,530g
271 CS · 7/m
ilya RAIDEN#arise
Syndra · Mid
8 / 9 / 17
56.8% KP
49,675
23.1% share
17,756g
261 CS · 6.7/m
KARIMKT#2208
Kai'Sa · ADC
17 / 10 / 4
47.7% KP
60,046
28% share
19,645g
256 CS · 6.6/m
404 Suppenkasper#BRÜHE
Rell · Support
1 / 13 / 22
52.3% KP
12,870
6% share
10,891g
15 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
