Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 105 days ago
6 / 6 / 17
K / D / A
65.7%
Kill participation
649.6
Damage / min
12,772g
382.2 gold / min
100
43 placed · 11 cleared
44
1.3 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSSO Axel#EUW
Tryndamere · Top
7 / 8 / 1
22.2% KP
27,461
20.4% share
18,116g
362 CS · 10.8/m
Harvey Specter#0008
Talon · Jungle
14 / 9 / 9
63.9% KP
30,978
23% share
15,947g
219 CS · 6.6/m
EnriuLoL#EUW
Viktor · Mid
6 / 5 / 12
50% KP
29,205
21.7% share
13,440g
258 CS · 7.7/m
SRAMON#GUWNO
Swain · ADC
9 / 7 / 12
58.3% KP
36,605
27.2% share
15,931g
263 CS · 7.9/m
1xnayeon#EUW
Nautilus · Support
0 / 6 / 22
61.1% KP
10,560
7.8% share
9,330g
35 CS · 1/m
Red side
VictoryGiyuuMagedSanta#Zeal
Malphite · Top
2 / 4 / 12
40% KP
28,615
18.2% share
13,568g
278 CS · 8.3/m
Bralliant Pete#TURK7
Diana · Jungle
7 / 12 / 5
34.3% KP
29,077
18.5% share
14,125g
215 CS · 6.4/m
Nevir#batat
Riven · Mid
15 / 9 / 8
65.7% KP
46,259
29.4% share
20,296g
250 CS · 7.5/m
bileğin kırılır#kazor
Syndra · ADC
5 / 5 / 8
37.1% KP
31,537
20.1% share
17,001g
303 CS · 9.1/m
MRO#ZKU
Camille · Support
6 / 6 / 17
65.7% KP
21,706
13.8% share
12,772g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
