Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 104 days ago
12 / 8 / 8
K / D / A
52.6%
Kill participation
1,467.9
Damage / min
17,054g
456.8 gold / min
27
4 placed · 7 cleared
265
7.1 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChomp#069
Trundle · Top
6 / 7 / 13
50% KP
33,094
17.7% share
15,769g
211 CS · 5.7/m
TwTv Burgi41#Belle
Hecarim · Jungle
9 / 6 / 19
73.7% KP
39,008
20.9% share
19,160g
335 CS · 9/m
MRO#ZKU
Locke · Mid
12 / 8 / 8
52.6% KP
54,802
29.4% share
17,054g
265 CS · 7.1/m
Punchø#Pain
Xayah · ADC
10 / 10 / 12
57.9% KP
47,260
25.3% share
17,590g
236 CS · 6.3/m
MissingFrame#404
Thresh · Support
1 / 7 / 27
73.7% KP
12,547
6.7% share
11,217g
49 CS · 1.3/m
Red side
DefeatAitchAre#6767
Darius · Top
9 / 6 / 10
50% KP
28,533
18.6% share
15,937g
294 CS · 7.9/m
maudit#7777
Sylas · Jungle
13 / 8 / 15
73.7% KP
43,233
28.1% share
16,920g
163 CS · 4.4/m
Hnry32#AYAYA
Sion · Mid
1 / 6 / 17
47.4% KP
22,498
14.6% share
11,513g
179 CS · 4.8/m
KATSEYE#Hyro
Kalista · ADC
13 / 9 / 12
65.8% KP
45,111
29.4% share
21,056g
277 CS · 7.4/m
CHOI#최성혁
Leona · Support
2 / 9 / 20
57.9% KP
14,285
9.3% share
10,074g
24 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
