Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 103 days ago
4 / 6 / 13
K / D / A
63%
Kill participation
435.2
Damage / min
10,825g
325.4 gold / min
132
55 placed · 12 cleared
58
1.7 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEL MATADOR JANIS#270
Sion · Top
2 / 1 / 13
35.7% KP
16,971
13.1% share
14,982g
276 CS · 8.3/m
KAATAKURI#BBB
Sylas · Jungle
10 / 7 / 8
42.9% KP
21,475
16.6% share
17,074g
233 CS · 7/m
ady hobo cba#kid
Yone · Mid
13 / 4 / 10
54.8% KP
44,697
34.5% share
17,863g
281 CS · 8.4/m
ttv ronaldoo#1234
Ezreal · ADC
9 / 8 / 14
54.8% KP
30,741
23.7% share
18,490g
284 CS · 8.5/m
佳佳晔#UwU
Poppy · Support
8 / 7 / 12
47.6% KP
15,775
12.2% share
11,824g
31 CS · 0.9/m
Red side
DefeatWTF AM I PLAYING#cnszn
Ambessa · Top
3 / 7 / 2
18.5% KP
29,881
22.2% share
14,304g
302 CS · 9.1/m
EMPEROR AGURIN#ROYAL
Kha'Zix · Jungle
6 / 8 / 4
37% KP
32,749
24.3% share
14,093g
274 CS · 8.2/m
Kaga#7L3
Twisted Fate · Mid
3 / 10 / 9
44.4% KP
21,197
15.7% share
13,850g
262 CS · 7.9/m
Rendezvous#AURI
Aurora · ADC
11 / 11 / 7
66.7% KP
36,470
27.1% share
17,023g
219 CS · 6.6/m
MRO#ZKU
Camille · Support
4 / 6 / 13
63% KP
14,477
10.7% share
10,825g
58 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
