Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 102 days ago
10 / 5 / 5
K / D / A
71.4%
Kill participation
1,148.7
Damage / min
13,810g
494.7 gold / min
18
1 placed · 2 cleared
191
6.8 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorym1sery#light
K'Sante · Top
13 / 3 / 5
48.6% KP
27,514
20.1% share
13,890g
204 CS · 7.3/m
Nova Frickin#Crono
Dr. Mundo · Jungle
5 / 0 / 7
32.4% KP
24,243
17.7% share
13,832g
254 CS · 9.1/m
DejaVu#BAD
Syndra · Mid
4 / 4 / 9
35.1% KP
26,085
19% share
11,938g
233 CS · 8.3/m
Bethersham#EUW
Yunara · ADC
15 / 7 / 5
54.1% KP
48,773
35.5% share
17,675g
229 CS · 8.2/m
VAMPiRE#ーーーーー
Lulu · Support
0 / 7 / 24
64.9% KP
10,597
7.7% share
8,949g
23 CS · 0.8/m
Red side
DefeatVingoat2#Fan
Garen · Top
3 / 10 / 1
19% KP
13,082
11.8% share
9,099g
191 CS · 6.8/m
MRO#ZKU
Sylas · Jungle
10 / 5 / 5
71.4% KP
32,068
29% share
13,810g
191 CS · 6.8/m
Craxus#EUW
Viktor · Mid
1 / 5 / 6
33.3% KP
27,133
24.6% share
9,244g
218 CS · 7.8/m
9999XWN#AIZEL
Jhin · ADC
3 / 5 / 11
66.7% KP
22,646
20.5% share
11,641g
212 CS · 7.6/m
Kral Batuuu#kral
Camille · Support
4 / 12 / 9
61.9% KP
15,483
14% share
8,405g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
