Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 102 days ago
11 / 3 / 6
K / D / A
41.5%
Kill participation
832.9
Damage / min
11,898g
404.7 gold / min
26
6 placed · 1 cleared
173
5.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMRO#ZKU
Aurora · Top
11 / 3 / 6
41.5% KP
24,488
22.3% share
11,898g
173 CS · 5.9/m
legacy#0206
Viego · Jungle
7 / 8 / 7
34.1% KP
15,243
13.9% share
14,780g
250 CS · 8.5/m
ady hobo cba#kid
Syndra · Mid
11 / 1 / 8
46.3% KP
30,157
27.5% share
18,028g
318 CS · 10.8/m
TWTV KAAGAROO#EUW11
Trundle · ADC
9 / 6 / 7
39% KP
18,268
16.6% share
16,612g
257 CS · 8.7/m
Corvus#DQ9
Senna · Support
3 / 5 / 24
65.9% KP
21,662
19.7% share
11,982g
60 CS · 2/m
Red side
DefeatCaramel#1811
Cassiopeia · Top
6 / 5 / 4
43.5% KP
22,344
22.7% share
13,241g
291 CS · 9.9/m
kinder chocolate#456
Zyra · Jungle
3 / 8 / 8
47.8% KP
29,123
29.6% share
11,521g
241 CS · 8.2/m
TheRoyalKanin#EUW
Olaf · Mid
4 / 7 / 9
56.5% KP
16,495
16.8% share
11,797g
255 CS · 8.7/m
Serenity#2551
Nilah · ADC
8 / 14 / 5
56.5% KP
22,434
22.8% share
16,078g
219 CS · 7.4/m
mimitao#EUW
Blitzcrank · Support
2 / 7 / 10
52.2% KP
7,928
8.1% share
7,870g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
