Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 101 days ago
9 / 1 / 6
K / D / A
39.5%
Kill participation
889.3
Damage / min
11,114g
479.4 gold / min
10
3 placed · 2 cleared
186
8 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKingslayer#world
Jayce · Top
11 / 4 / 7
47.4% KP
30,386
33.8% share
13,601g
226 CS · 9.7/m
tommy vercetti#252
Sylas · Jungle
13 / 4 / 8
55.3% KP
21,205
23.6% share
13,701g
187 CS · 8.1/m
MRO#ZKU
LeBlanc · Mid
9 / 1 / 6
39.5% KP
20,618
22.9% share
11,114g
186 CS · 8/m
AitchAre#6767
Jax · ADC
5 / 6 / 3
21.1% KP
9,311
10.4% share
9,824g
153 CS · 6.6/m
obscure supp#0426
Karma · Support
0 / 4 / 17
44.7% KP
8,389
9.3% share
7,843g
41 CS · 1.8/m
Red side
Defeatfrajgo#rank1
Vayne · Top
1 / 9 / 2
15.8% KP
11,928
16% share
7,167g
143 CS · 6.2/m
GENERAL detdert#R1GX
Kha'Zix · Jungle
10 / 7 / 1
57.9% KP
15,603
21% share
11,505g
172 CS · 7.4/m
Kaitze#spuds
Ahri · Mid
1 / 8 / 5
31.6% KP
16,528
22.2% share
8,586g
182 CS · 7.9/m
race my mind#drake
Ezreal · ADC
5 / 9 / 4
47.4% KP
18,096
24.3% share
11,328g
183 CS · 7.9/m
BARDIE3#0711
Bard · Support
2 / 6 / 10
63.2% KP
12,222
16.4% share
7,311g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
