Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 101 days ago
7 / 12 / 9
K / D / A
37.2%
Kill participation
814.3
Damage / min
11,422g
381.8 gold / min
33
10 placed · 6 cleared
150
5 CS / min
Objective control
5
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTV XadowAsol#ASOL
Aurelion Sol · Top
7 / 4 / 16
53.5% KP
27,742
20.2% share
10,932g
141 CS · 4.7/m
Hungry#444
Skarner · Jungle
6 / 2 / 21
62.8% KP
26,634
19.4% share
12,889g
183 CS · 6.1/m
MRO#ZKU
Sylas · Mid
7 / 12 / 9
37.2% KP
24,362
17.7% share
11,422g
150 CS · 5/m
B O O S H I#STAR
Lucian · ADC
22 / 7 / 8
69.8% KP
51,966
37.8% share
20,991g
314 CS · 10.5/m
Elder God Heavy#5954
Milio · Support
1 / 5 / 29
69.8% KP
6,820
5% share
10,350g
29 CS · 1/m
Red side
DefeatKC Kamiloo#FIRE
Aatrox · Top
8 / 8 / 6
46.7% KP
33,655
29.3% share
13,406g
193 CS · 6.5/m
lifetime#zoer
Vi · Jungle
9 / 10 / 6
50% KP
21,948
19.1% share
12,742g
189 CS · 6.3/m
TWTV Peng04#Yuqi
Ahri · Mid
7 / 4 / 10
56.7% KP
31,819
27.7% share
13,627g
255 CS · 8.5/m
Tykoul#EUW
Ezreal · ADC
2 / 12 / 9
36.7% KP
18,372
16% share
11,999g
171 CS · 5.7/m
BARDIE3#0711
Rell · Support
4 / 9 / 13
56.7% KP
8,923
7.8% share
8,782g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
