Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 101 days ago
2 / 10 / 8
K / D / A
52.6%
Kill participation
383.9
Damage / min
7,718g
317 gold / min
60
32 placed · 5 cleared
44
1.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDOVA#6324
Jayce · Top
2 / 9 / 6
42.1% KP
16,631
22.1% share
9,328g
178 CS · 7.3/m
Rising#2005
Master Yi · Jungle
4 / 5 / 8
63.2% KP
13,796
18.3% share
10,846g
175 CS · 7.2/m
KC Kamiloo#FIRE
Irelia · Mid
5 / 11 / 2
36.8% KP
8,641
11.5% share
10,881g
201 CS · 8.3/m
Miguel Diaz#CKWIN
Hwei · ADC
6 / 6 / 2
42.1% KP
26,830
35.7% share
11,820g
209 CS · 8.6/m
MRO#ZKU
Camille · Support
2 / 10 / 8
52.6% KP
9,347
12.4% share
7,718g
44 CS · 1.8/m
Red side
VictoryQueen Plačková#DROGY
Ambessa · Top
7 / 3 / 7
34.1% KP
21,485
23.1% share
12,564g
206 CS · 8.5/m
Obsess#2308
Malphite · Jungle
11 / 3 / 10
51.2% KP
16,815
18.1% share
12,509g
175 CS · 7.2/m
TWTV Peng04#Yuqi
Neeko · Mid
11 / 4 / 12
56.1% KP
27,103
29.2% share
11,708g
180 CS · 7.4/m
elektrikgittiknk#EUW
Samira · ADC
12 / 6 / 7
46.3% KP
21,437
23.1% share
15,106g
217 CS · 8.9/m
clicking forward#12321
Nautilus · Support
0 / 3 / 21
51.2% KP
6,115
6.6% share
7,782g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
