Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Defeat
Ranked Solo/Duo · 101 days ago
6 / 6 / 6
K / D / A
50%
Kill participation
422.1
Damage / min
12,578g
411.5 gold / min
35
7 placed · 6 cleared
220
7.2 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGovno Smrdljivo#GOVNO
Anivia · Top
2 / 3 / 9
30.6% KP
12,420
11.3% share
11,133g
217 CS · 7.1/m
Soren#RS457
Jayce · Jungle
5 / 7 / 11
44.4% KP
18,325
16.6% share
12,962g
189 CS · 6.2/m
Queen Plačková#DROGY
Vladimir · Mid
13 / 3 / 10
63.9% KP
24,960
22.7% share
16,507g
252 CS · 8.2/m
LOCKED TF IN#6802
Ezreal · ADC
8 / 5 / 9
47.2% KP
29,857
27.1% share
15,373g
293 CS · 9.6/m
Mickey Mouse#SZN
Zoe · Support
8 / 6 / 14
61.1% KP
24,532
22.3% share
10,853g
60 CS · 2/m
Red side
Defeatxhtao#3100
Rumble · Top
1 / 7 / 2
12.5% KP
24,916
23.6% share
9,424g
210 CS · 6.9/m
MRO#ZKU
Aatrox · Jungle
6 / 6 / 6
50% KP
12,902
12.2% share
12,578g
220 CS · 7.2/m
desperate desire#Densi
Xerath · Mid
8 / 8 / 4
50% KP
26,136
24.7% share
13,173g
210 CS · 6.9/m
Évangelyne#BELGE
Caitlyn · ADC
6 / 3 / 7
54.2% KP
24,361
23% share
16,221g
268 CS · 8.8/m
BAR MOJITO#MACA
Lux · Support
3 / 13 / 14
70.8% KP
17,389
16.5% share
9,829g
63 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
