Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 101 days ago
5 / 16 / 3
K / D / A
25.8%
Kill participation
513.7
Damage / min
19,281g
446.8 gold / min
29
11 placed · 4 cleared
365
8.5 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNothing much#EUW
Jayce · Top
10 / 9 / 8
58.1% KP
47,710
31.9% share
23,270g
420 CS · 9.7/m
Cheburashka#Ace
Nunu & Willump · Jungle
4 / 9 / 19
74.2% KP
20,920
14% share
18,036g
299 CS · 6.9/m
MRO#ZKU
Irelia · Mid
5 / 16 / 3
25.8% KP
22,167
14.8% share
19,281g
365 CS · 8.5/m
Mickey Mouse#SZN
Zoe · ADC
8 / 9 / 13
67.7% KP
35,727
23.9% share
17,136g
264 CS · 6.1/m
sootrebor#minia
Bard · Support
4 / 8 / 24
90.3% KP
22,838
15.3% share
15,014g
77 CS · 1.8/m
Red side
Victoryxhtao#3100
K'Sante · Top
6 / 4 / 13
37.3% KP
33,892
16.4% share
17,946g
374 CS · 8.7/m
EMPEROR AGURIN#ROYAL
Jarvan IV · Jungle
16 / 8 / 14
58.8% KP
44,918
21.8% share
23,025g
365 CS · 8.5/m
BAR MOJITO#MACA
Lux · Mid
12 / 5 / 18
58.8% KP
47,089
22.8% share
19,264g
328 CS · 7.6/m
eeZaZ#333
Ziggs · ADC
16 / 5 / 12
54.9% KP
63,833
30.9% share
24,602g
355 CS · 8.2/m
Elder God Heavy#5954
Sona · Support
1 / 9 / 33
66.7% KP
16,720
8.1% share
13,527g
46 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
