Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 100 days ago
6 / 5 / 8
K / D / A
40%
Kill participation
1,030.1
Damage / min
14,330g
398.8 gold / min
27
3 placed · 7 cleared
266
7.4 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
9
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPurrzy#EUW
Akali · Top
6 / 8 / 4
28.6% KP
18,406
13.5% share
13,544g
254 CS · 7.1/m
DOSEMECI NightyN#2222
Ambessa · Jungle
7 / 7 / 7
40% KP
30,464
22.4% share
15,124g
275 CS · 7.7/m
MRO#ZKU
Aurora · Mid
6 / 5 / 8
40% KP
37,014
27.2% share
14,330g
266 CS · 7.4/m
Poro with Cookie#EUW
Ziggs · ADC
7 / 7 / 12
54.3% KP
31,776
23.4% share
19,634g
332 CS · 9.2/m
Toji Fushiguro#Mad95
Pyke · Support
9 / 14 / 11
57.1% KP
18,315
13.5% share
12,864g
41 CS · 1.1/m
Red side
Victorywrong server#lost
Galio · Top
5 / 3 / 11
39% KP
21,494
16% share
14,511g
238 CS · 6.6/m
GENERAL detdert#R1GX
Talon · Jungle
10 / 5 / 6
39% KP
26,771
19.9% share
17,859g
326 CS · 9.1/m
Miralis Funesto#MH3U
Gwen · Mid
18 / 9 / 3
51.2% KP
59,023
43.9% share
22,355g
232 CS · 6.5/m
desperate desire#Densi
Jhin · ADC
7 / 9 / 6
31.7% KP
18,424
13.7% share
16,168g
284 CS · 7.9/m
KAATAKURI#BBB
Karma · Support
1 / 9 / 20
51.2% KP
8,704
6.5% share
10,518g
40 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
