Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 100 days ago
8 / 5 / 5
K / D / A
65%
Kill participation
848.2
Damage / min
13,663g
468.2 gold / min
28
14 placed · 3 cleared
250
8.6 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFaith#6000
Locke · Top
12 / 1 / 8
62.5% KP
25,522
25.2% share
16,530g
257 CS · 8.8/m
Goku#Q120
Naafiri · Jungle
11 / 5 / 9
62.5% KP
22,490
22.2% share
15,143g
203 CS · 7/m
Shui Ta#TXY1
Anivia · Mid
3 / 4 / 8
34.4% KP
19,499
19.3% share
10,756g
221 CS · 7.6/m
Mirrai#025
Kalista · ADC
5 / 6 / 12
53.1% KP
25,379
25.1% share
14,717g
231 CS · 7.9/m
Dsoul#CHINA
Renata Glasc · Support
1 / 4 / 19
62.5% KP
8,352
8.2% share
8,978g
25 CS · 0.9/m
Red side
DefeatCleanse#miri
Malzahar · Top
3 / 7 / 3
30% KP
25,787
29% share
11,370g
227 CS · 7.8/m
i like turtles#zzzz
Kha'Zix · Jungle
5 / 4 / 3
40% KP
14,982
16.9% share
11,093g
192 CS · 6.6/m
MRO#ZKU
Yasuo · Mid
8 / 5 / 5
65% KP
24,752
27.9% share
13,663g
250 CS · 8.6/m
Purple Hyacinth#Aimer
Fiora · ADC
4 / 8 / 4
40% KP
15,003
16.9% share
11,599g
220 CS · 7.5/m
Papadodi#1010
Blitzcrank · Support
0 / 8 / 14
70% KP
8,285
9.3% share
7,560g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
