Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 100 days ago
19 / 6 / 14
K / D / A
71.7%
Kill participation
1,452.8
Damage / min
16,751g
587.8 gold / min
18
3 placed · 3 cleared
237
8.3 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTräumer#Alex
Jayce · Top
9 / 4 / 7
34.8% KP
27,816
20.1% share
13,409g
234 CS · 8.2/m
DeafenAbuser#one
Jax · Jungle
11 / 5 / 17
60.9% KP
29,157
21.1% share
15,023g
211 CS · 7.4/m
MRO#ZKU
Akali · Mid
19 / 6 / 14
71.7% KP
41,404
29.9% share
16,751g
237 CS · 8.3/m
MaikTurtle#KEK
Senna · ADC
4 / 7 / 23
58.7% KP
25,131
18.2% share
13,851g
187 CS · 6.6/m
The Assistance#Poro
Bard · Support
3 / 6 / 29
69.6% KP
14,894
10.8% share
10,064g
19 CS · 0.7/m
Red side
DefeatChoku tombe#EUW
Gwen · Top
4 / 7 / 3
25% KP
21,737
21.9% share
11,011g
210 CS · 7.4/m
TTV HYBRADGE#ADL
Shyvana · Jungle
4 / 9 / 12
57.1% KP
20,544
20.7% share
12,085g
206 CS · 7.2/m
yupwulf#EUW
Sylas · Mid
5 / 10 / 3
28.6% KP
15,582
15.7% share
11,387g
176 CS · 6.2/m
Mikayen#AE86
Jhin · ADC
10 / 9 / 6
57.1% KP
24,408
24.6% share
14,732g
227 CS · 8/m
whiteinnn#EUW
Camille · Support
5 / 11 / 8
46.4% KP
17,093
17.2% share
10,061g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
