Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 100 days ago
1 / 6 / 2
K / D / A
33.3%
Kill participation
573
Damage / min
9,074g
371.4 gold / min
20
9 placed · 2 cleared
177
7.2 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKatze#myao
Jax · Top
7 / 3 / 4
31.4% KP
25,687
23.7% share
12,148g
190 CS · 7.8/m
lifetime#zoer
Rek'Sai · Jungle
9 / 1 / 7
45.7% KP
15,390
14.2% share
11,978g
172 CS · 7/m
Left Hand#korea
Akali · Mid
13 / 1 / 4
48.6% KP
34,059
31.5% share
13,070g
239 CS · 9.8/m
LOCKED TF IN#6802
Sivir · ADC
5 / 3 / 8
37.1% KP
26,708
24.7% share
12,958g
246 CS · 10.1/m
Carry#99975
Karma · Support
1 / 2 / 14
42.9% KP
6,332
5.9% share
7,403g
29 CS · 1.2/m
Red side
DefeatESCIK#EU1
Sion · Top
0 / 4 / 2
22.2% KP
13,665
19.6% share
7,815g
189 CS · 7.7/m
Nova Frickin#Crono
Gwen · Jungle
3 / 5 / 2
55.6% KP
19,223
27.6% share
12,428g
178 CS · 7.3/m
최우제#소리꾼
Yone · Mid
3 / 12 / 2
55.6% KP
15,310
22% share
8,960g
166 CS · 6.8/m
MRO#ZKU
Ezreal · ADC
1 / 6 / 2
33.3% KP
14,000
20.1% share
9,074g
177 CS · 7.2/m
S16 CIRCUS OWNER#RESET
Pyke · Support
2 / 8 / 4
66.7% KP
7,362
10.6% share
6,861g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
