Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 99 days ago
7 / 7 / 7
K / D / A
58.3%
Kill participation
987.4
Damage / min
11,820g
481.5 gold / min
5
2 placed · 0 cleared
157
6.4 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfrajgo#rank1
Vex · Top
11 / 7 / 12
53.5% KP
20,721
19.5% share
11,331g
175 CS · 7.1/m
Oguri Cap#EUWW
Hecarim · Jungle
10 / 3 / 18
65.1% KP
29,632
27.9% share
13,867g
187 CS · 7.6/m
bro#han03
Yasuo · Mid
5 / 11 / 5
23.3% KP
20,763
19.6% share
9,173g
130 CS · 5.3/m
2eveu#CNNO1
Mel · ADC
13 / 1 / 14
62.8% KP
21,155
19.9% share
14,394g
199 CS · 8.1/m
ttv ronaldoo#1234
Seraphine · Support
4 / 2 / 30
79.1% KP
13,933
13.1% share
10,511g
53 CS · 2.2/m
Red side
DefeataLenny#fieri
Ambessa · Top
6 / 11 / 6
50% KP
22,950
27.5% share
11,190g
160 CS · 6.5/m
ZYB CANYON#KR01
Lee Sin · Jungle
5 / 8 / 5
41.7% KP
13,763
16.5% share
9,250g
147 CS · 6/m
MRO#ZKU
Galio · Mid
7 / 7 / 7
58.3% KP
24,240
29% share
11,820g
157 CS · 6.4/m
TWTV KAAGAROO#EUW11
Varus · ADC
1 / 8 / 4
20.8% KP
11,915
14.3% share
8,494g
153 CS · 6.2/m
Looki#KCB
Pantheon · Support
5 / 9 / 5
41.7% KP
10,704
12.8% share
7,538g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
