Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 99 days ago
4 / 11 / 10
K / D / A
63.6%
Kill participation
332.4
Damage / min
9,195g
320.9 gold / min
78
35 placed · 9 cleared
30
1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatqweasdx#EUW
Ambessa · Top
2 / 9 / 8
45.5% KP
20,431
23.7% share
9,724g
215 CS · 7.5/m
BATMAN#GRE
Sylas · Jungle
1 / 9 / 5
27.3% KP
11,713
13.6% share
10,149g
195 CS · 6.8/m
Ilinalping#1245
Lux · Mid
5 / 7 / 9
63.6% KP
22,062
25.6% share
11,110g
185 CS · 6.5/m
ttv ronaldoo#1234
Vayne · ADC
10 / 6 / 2
54.5% KP
22,567
26.2% share
15,332g
221 CS · 7.7/m
MRO#ZKU
Nautilus · Support
4 / 11 / 10
63.6% KP
9,523
11% share
9,195g
30 CS · 1/m
Red side
Victoryfrajgo#rank1
Cassiopeia · Top
8 / 7 / 10
42.9% KP
29,634
25.7% share
12,901g
228 CS · 8/m
Xyllow#UNC67
Master Yi · Jungle
7 / 6 / 8
35.7% KP
14,935
13% share
13,666g
240 CS · 8.4/m
Nitro#Fast
LeBlanc · Mid
11 / 5 / 12
54.8% KP
27,056
23.5% share
13,920g
210 CS · 7.3/m
2eveu#CNNO1
Ezreal · ADC
11 / 2 / 12
54.8% KP
31,531
27.4% share
17,118g
246 CS · 8.6/m
AŞKIM ÇOK PARDON#ONE
Jax · Support
5 / 2 / 15
47.6% KP
11,949
10.4% share
9,885g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
