Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 99 days ago
6 / 7 / 13
K / D / A
52.8%
Kill participation
675.9
Damage / min
15,047g
469 gold / min
38
14 placed · 4 cleared
203
6.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory최우제#소리꾼
Yone · Top
1 / 7 / 8
25% KP
24,021
19.3% share
13,430g
281 CS · 8.8/m
ReZero#Ram
Kha'Zix · Jungle
5 / 3 / 8
36.1% KP
19,076
15.4% share
14,898g
218 CS · 6.8/m
Phantasm#TWTV0
Locke · Mid
15 / 1 / 9
66.7% KP
34,536
27.8% share
16,606g
259 CS · 8.1/m
MRO#ZKU
Corki · ADC
6 / 7 / 13
52.8% KP
21,684
17.5% share
15,047g
203 CS · 6.3/m
Felony For Abuse#EUW
Xerath · Support
9 / 2 / 18
75% KP
24,930
20.1% share
13,811g
82 CS · 2.6/m
Red side
DefeatOpossos#侘 寂
Zilean · Top
5 / 4 / 6
55% KP
15,976
16.4% share
12,318g
163 CS · 5.1/m
EMPEROR AGURIN#ROYAL
Jarvan IV · Jungle
8 / 7 / 4
60% KP
19,558
20.1% share
14,229g
237 CS · 7.4/m
twtv laabuk#0124
Viktor · Mid
2 / 8 / 5
35% KP
26,680
27.5% share
12,219g
272 CS · 8.5/m
detdert mid acc#RANK1
Yunara · ADC
3 / 6 / 4
35% KP
23,460
24.1% share
15,125g
274 CS · 8.5/m
KindheartedQueen#Gentl
Janna · Support
2 / 11 / 10
60% KP
11,497
11.8% share
9,339g
45 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
