Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 99 days ago
5 / 3 / 19
K / D / A
75%
Kill participation
802.4
Damage / min
10,765g
403.7 gold / min
21
4 placed · 4 cleared
183
6.9 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydetdert top acc#RANK1
Jayce · Top
4 / 4 / 2
18.8% KP
20,676
19% share
12,692g
248 CS · 9.3/m
Szustki#666
Nunu & Willump · Jungle
10 / 3 / 15
78.1% KP
26,914
24.8% share
13,769g
197 CS · 7.4/m
MRO#ZKU
Galio · Mid
5 / 3 / 19
75% KP
21,398
19.7% share
10,765g
183 CS · 6.9/m
KED1111111#1310
Syndra · ADC
13 / 6 / 9
68.8% KP
29,990
27.6% share
18,108g
272 CS · 10.2/m
dream#dasha
Karma · Support
0 / 6 / 25
78.1% KP
9,656
8.9% share
8,073g
17 CS · 0.6/m
Red side
DefeatFrank Lundy#AGENT
Olaf · Top
5 / 6 / 3
36.4% KP
14,593
16.6% share
9,214g
172 CS · 6.5/m
Skeanz#Neil
Vi · Jungle
5 / 4 / 6
50% KP
24,606
28% share
11,330g
182 CS · 6.8/m
Danos#Danos
Zoe · Mid
8 / 5 / 5
59.1% KP
20,539
23.4% share
11,253g
215 CS · 8.1/m
Abner#EUW0
Ekko · ADC
2 / 9 / 7
40.9% KP
13,434
15.3% share
9,072g
159 CS · 6/m
Looki#KCB
Sylas · Support
2 / 8 / 12
63.6% KP
14,780
16.8% share
8,313g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
