Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 98 days ago
10 / 5 / 4
K / D / A
73.7%
Kill participation
859.3
Damage / min
14,246g
535.2 gold / min
26
8 placed · 5 cleared
231
8.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPlaidCaleçon#777
Kennen · Top
3 / 4 / 7
52.6% KP
11,683
17.3% share
10,425g
217 CS · 8.2/m
MadScientist#TTV
Briar · Jungle
4 / 11 / 2
31.6% KP
12,958
19.2% share
11,068g
175 CS · 6.6/m
MRO#ZKU
Sylas · Mid
10 / 5 / 4
73.7% KP
22,872
33.9% share
14,246g
231 CS · 8.7/m
Magnus Carlsen#PIUL
Aphelios · ADC
0 / 7 / 6
31.6% KP
13,648
20.2% share
10,642g
215 CS · 8.1/m
Obabo#EUW
Leona · Support
2 / 9 / 8
52.6% KP
6,320
9.4% share
7,402g
27 CS · 1/m
Red side
Victoryfantomisto#MID
Gnar · Top
6 / 1 / 7
36.1% KP
18,844
17.9% share
13,290g
273 CS · 10.3/m
Markus#COYS
Jarvan IV · Jungle
7 / 3 / 21
77.8% KP
19,244
18.3% share
13,565g
196 CS · 7.4/m
Twitch Six10lol#Six7
Jayce · Mid
15 / 3 / 6
58.3% KP
33,119
31.4% share
15,452g
268 CS · 10.1/m
Looki#KCB
Syndra · ADC
6 / 6 / 17
63.9% KP
26,986
25.6% share
12,817g
181 CS · 6.8/m
nobody new#vvv
Janna · Support
2 / 6 / 23
69.4% KP
7,123
6.8% share
8,526g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
