Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 98 days ago
11 / 1 / 10
K / D / A
63.6%
Kill participation
991.4
Damage / min
13,233g
593.4 gold / min
16
5 placed · 1 cleared
189
8.5 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBoda#win
Gnar · Top
4 / 3 / 2
18.2% KP
15,587
20% share
11,403g
236 CS · 10.6/m
MRO#ZKU
Sylas · Jungle
11 / 1 / 10
63.6% KP
22,108
28.3% share
13,233g
189 CS · 8.5/m
BiGouDisZ#EUW
Zoe · Mid
1 / 3 / 5
18.2% KP
7,830
10% share
7,609g
162 CS · 7.3/m
Right Hand#korea
Ezreal · ADC
14 / 5 / 6
60.6% KP
24,353
31.2% share
13,725g
177 CS · 7.9/m
Stendinho 10#lrd
Shen · Support
3 / 5 / 13
48.5% KP
8,251
10.6% share
7,710g
20 CS · 0.9/m
Red side
DefeatLesbian princess#UwU
Singed · Top
1 / 6 / 6
41.2% KP
15,489
22% share
7,362g
150 CS · 6.7/m
FUN k3y#EUW
Graves · Jungle
1 / 8 / 2
17.6% KP
13,169
18.7% share
8,134g
160 CS · 7.2/m
Katashi#Mid
Aurora · Mid
5 / 4 / 5
58.8% KP
11,647
16.6% share
8,871g
168 CS · 7.5/m
Turning Point 3#III
Mel · ADC
7 / 6 / 2
52.9% KP
18,980
27% share
12,219g
222 CS · 10/m
IHEBIC#0000
Camille · Support
3 / 9 / 5
47.1% KP
10,979
15.6% share
6,232g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
