Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 97 days ago
12 / 8 / 8
K / D / A
58.8%
Kill participation
1,242
Damage / min
19,974g
435.6 gold / min
50
24 placed · 9 cleared
353
7.7 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
4
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryaterski#EUW
Ambessa · Top
7 / 9 / 8
37.5% KP
46,537
18% share
18,209g
318 CS · 6.9/m
Look Behind You#SMILE
Shaco · Jungle
13 / 5 / 10
57.5% KP
42,708
16.6% share
20,410g
256 CS · 5.6/m
Danos#Danos
Zoe · Mid
5 / 7 / 16
52.5% KP
53,515
20.7% share
17,529g
291 CS · 6.3/m
mihile toplaner#shiba
Ziggs · ADC
13 / 6 / 12
62.5% KP
82,121
31.8% share
24,208g
366 CS · 8/m
ttv SCPX#xdd
Zyra · Support
2 / 7 / 18
50% KP
33,124
12.8% share
14,037g
72 CS · 1.6/m
Red side
DefeatCBATalkingtoLow#EUW
Renekton · Top
6 / 7 / 8
41.2% KP
33,565
18.9% share
16,761g
264 CS · 5.8/m
Prime Gentleman#0000
Nidalee · Jungle
10 / 9 / 12
64.7% KP
48,682
27.4% share
19,839g
326 CS · 7.1/m
MRO#ZKU
Jayce · Mid
12 / 8 / 8
58.8% KP
56,945
32% share
19,974g
353 CS · 7.7/m
Jezuhhhhhhhhhhhh#FFF
Sivir · ADC
4 / 10 / 16
58.8% KP
25,379
14.3% share
20,825g
418 CS · 9.1/m
smerfik#666
Galio · Support
2 / 6 / 21
67.6% KP
13,106
7.4% share
12,459g
40 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
