Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 97 days ago
3 / 5 / 6
K / D / A
52.9%
Kill participation
614
Damage / min
10,094g
363.7 gold / min
30
6 placed · 7 cleared
215
7.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory존재하지 않는 꿈#end
Vayne · Top
13 / 4 / 6
61.3% KP
40,179
37% share
14,789g
200 CS · 7.2/m
Call me Izo#igi
Lee Sin · Jungle
11 / 0 / 6
54.8% KP
20,384
18.8% share
15,288g
236 CS · 8.5/m
AltGirlsAddict#Smash
Hwei · Mid
4 / 6 / 9
41.9% KP
26,624
24.5% share
11,869g
224 CS · 8.1/m
tttttttttttt0214#JZH
Kai'Sa · ADC
3 / 3 / 7
32.3% KP
15,568
14.4% share
12,297g
257 CS · 9.3/m
smerfik#666
Rell · Support
0 / 4 / 15
48.4% KP
5,701
5.3% share
7,599g
37 CS · 1.3/m
Red side
DefeatXyloo#STH
Varus · Top
3 / 14 / 2
29.4% KP
16,642
19.9% share
8,997g
175 CS · 6.3/m
Afroboi#depu
Graves · Jungle
4 / 4 / 5
52.9% KP
12,091
14.5% share
12,321g
221 CS · 8/m
MRO#ZKU
Ahri · Mid
3 / 5 / 6
52.9% KP
17,038
20.4% share
10,094g
215 CS · 7.7/m
Sheep on 12#NRS
Ezreal · ADC
5 / 2 / 6
64.7% KP
26,010
31.1% share
13,213g
270 CS · 9.7/m
Henning#119
Bard · Support
2 / 6 / 10
70.6% KP
11,893
14.2% share
7,826g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
