Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 97 days ago
4 / 11 / 9
K / D / A
76.5%
Kill participation
628.2
Damage / min
7,889g
327.1 gold / min
55
29 placed · 7 cleared
29
1.2 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathandm#MENA
Locke · Top
1 / 7 / 3
23.5% KP
12,738
19.7% share
7,476g
162 CS · 6.7/m
Kórva Z LasuMeow#L9XDD
Naafiri · Jungle
3 / 6 / 4
41.2% KP
8,456
13.1% share
9,172g
171 CS · 7.1/m
wsciekly0gur1234#56789
Akshan · Mid
3 / 6 / 3
35.3% KP
14,674
22.7% share
9,173g
181 CS · 7.5/m
Cocytos#Him
Yunara · ADC
6 / 7 / 4
58.8% KP
13,501
20.9% share
11,984g
192 CS · 8/m
MRO#ZKU
Pantheon · Support
4 / 11 / 9
76.5% KP
15,151
23.5% share
7,889g
29 CS · 1.2/m
Red side
Victoryxhtao#3100
Malphite · Top
5 / 0 / 11
43.2% KP
20,070
21.6% share
12,214g
210 CS · 8.7/m
Sheeesh Lelye#Fefe
Jarvan IV · Jungle
10 / 3 / 12
59.5% KP
15,877
17.1% share
12,591g
170 CS · 7/m
Chobbz#Chobz
Tryndamere · Mid
5 / 4 / 3
21.6% KP
15,769
17% share
11,298g
214 CS · 8.9/m
Sergeant Sona#KJP
Viktor · ADC
11 / 4 / 7
48.6% KP
25,006
26.9% share
13,978g
204 CS · 8.5/m
MathisV#ARCHE
Sylas · Support
6 / 6 / 14
54.1% KP
16,251
17.5% share
9,195g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
