Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Defeat
Ranked Solo/Duo · 96 days ago
3 / 5 / 7
K / D / A
55.6%
Kill participation
485.8
Damage / min
10,860g
388.8 gold / min
18
1 placed · 2 cleared
189
6.8 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjoeli#doss
Zaahen · Top
5 / 2 / 7
37.5% KP
30,724
26.4% share
12,011g
225 CS · 8.1/m
ttv ronaldoo#1234
Elise · Jungle
8 / 3 / 9
53.1% KP
29,759
25.6% share
13,887g
224 CS · 8/m
eune racecar#0016
Twisted Fate · Mid
3 / 4 / 13
50% KP
15,321
13.2% share
11,584g
203 CS · 7.3/m
Bossman 7#Sexy
Tristana · ADC
14 / 4 / 3
53.1% KP
25,074
21.6% share
17,301g
245 CS · 8.8/m
sindrelolpro2345#EUW
Senna · Support
2 / 5 / 18
62.5% KP
15,381
13.2% share
9,752g
33 CS · 1.2/m
Red side
Defeatxhtao#3100
Jax · Top
2 / 7 / 2
22.2% KP
19,203
23.5% share
10,268g
215 CS · 7.7/m
MRO#ZKU
Aatrox · Jungle
3 / 5 / 7
55.6% KP
13,571
16.6% share
10,860g
189 CS · 6.8/m
eeZaZ#333
Ryze · Mid
7 / 6 / 5
66.7% KP
27,542
33.8% share
14,245g
295 CS · 10.6/m
Mishi#001
Hwei · ADC
6 / 8 / 5
61.1% KP
14,774
18.1% share
12,712g
232 CS · 8.3/m
Bisgaard#Mid
Rell · Support
0 / 6 / 14
77.8% KP
6,503
8% share
7,131g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
