Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 95 days ago
3 / 8 / 8
K / D / A
55%
Kill participation
1,046.5
Damage / min
12,348g
413.4 gold / min
18
8 placed · 1 cleared
268
9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHypa#HYPAA
Jayce · Top
1 / 8 / 1
10% KP
12,838
13.9% share
10,174g
239 CS · 8/m
Percepeus#EUW
Locke · Jungle
6 / 9 / 3
45% KP
21,507
23.3% share
12,487g
192 CS · 6.4/m
MRO#ZKU
Yone · Mid
3 / 8 / 8
55% KP
31,256
33.9% share
12,348g
268 CS · 9/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
9 / 5 / 4
65% KP
19,720
21.4% share
14,099g
222 CS · 7.4/m
HLT Inugami#loser
Thresh · Support
1 / 6 / 13
70% KP
6,815
7.4% share
8,485g
25 CS · 0.8/m
Red side
Victorydream#dasha
Vladimir · Top
5 / 3 / 9
40% KP
22,383
19.5% share
13,961g
291 CS · 9.7/m
GeorgeDroydus#fent
Hecarim · Jungle
10 / 3 / 12
62.9% KP
22,540
19.6% share
16,863g
282 CS · 9.4/m
xSake#4499
Viktor · Mid
10 / 4 / 7
48.6% KP
32,415
28.2% share
14,760g
240 CS · 8/m
Bobby likes adc#flex
Vayne · ADC
6 / 3 / 5
31.4% KP
18,666
16.3% share
15,288g
253 CS · 8.5/m
FireAscept#1310
Camille · Support
4 / 7 / 10
40% KP
18,760
16.3% share
10,356g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
