Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 95 days ago
16 / 4 / 9
K / D / A
59.5%
Kill participation
1,355.7
Damage / min
14,051g
556.5 gold / min
20
4 placed · 3 cleared
170
6.7 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRaymondDomenech#coach
Trundle · Top
3 / 5 / 13
38.1% KP
11,707
10.9% share
11,723g
156 CS · 6.2/m
eye#qy54
Naafiri · Jungle
11 / 4 / 7
42.9% KP
20,602
19.2% share
13,961g
200 CS · 7.9/m
MRO#ZKU
Locke · Mid
16 / 4 / 9
59.5% KP
34,231
31.8% share
14,051g
170 CS · 6.7/m
uncrits#EUW
Kog'Maw · ADC
12 / 3 / 12
57.1% KP
33,953
31.6% share
14,368g
182 CS · 7.2/m
Thumbs Down#4847
Leona · Support
0 / 6 / 18
42.9% KP
6,987
6.5% share
7,348g
19 CS · 0.8/m
Red side
DefeatANB SHC#2026
Vayne · Top
4 / 7 / 4
36.4% KP
18,404
20% share
10,358g
210 CS · 8.3/m
Mun Hyeon jun#3060
Lee Sin · Jungle
5 / 9 / 10
68.2% KP
21,640
23.5% share
10,676g
139 CS · 5.5/m
Donna Hamilton#EUW
Twisted Fate · Mid
3 / 11 / 6
40.9% KP
18,211
19.8% share
9,905g
177 CS · 7/m
LOTHEN#gabi
Taliyah · ADC
8 / 8 / 5
59.1% KP
26,842
29.1% share
13,116g
211 CS · 8.4/m
PlaidCaleçon#777
Nautilus · Support
2 / 7 / 12
63.6% KP
7,002
7.6% share
7,077g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
