Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 95 days ago
9 / 3 / 4
K / D / A
29.5%
Kill participation
868.1
Damage / min
11,267g
583.3 gold / min
13
4 placed · 2 cleared
184
9.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwitch Six10lol#Six7
Riven · Top
4 / 6 / 3
46.7% KP
7,674
16.8% share
7,486g
127 CS · 6.6/m
ismααα#EUW
Lee Sin · Jungle
2 / 8 / 6
53.3% KP
8,984
19.7% share
6,756g
110 CS · 5.7/m
Fred#yuki
Akali · Mid
4 / 10 / 0
26.7% KP
13,146
28.8% share
5,970g
97 CS · 5/m
Rediby#EUW
Twisted Fate · ADC
5 / 10 / 3
53.3% KP
10,252
22.5% share
9,578g
101 CS · 5.2/m
Rychly#001
Alistar · Support
0 / 10 / 7
46.7% KP
5,572
12.2% share
4,918g
2 CS · 0.1/m
Red side
VictoryMRO#ZKU
Jayce · Top
9 / 3 / 4
29.5% KP
16,768
18.8% share
11,267g
184 CS · 9.5/m
detdert int acc#RANK1
Sejuani · Jungle
7 / 2 / 16
52.3% KP
11,027
12.4% share
9,463g
133 CS · 6.9/m
Schmuseyone#BZZ
Yone · Mid
8 / 4 / 12
45.5% KP
21,273
23.9% share
11,049g
166 CS · 8.6/m
HARPOON#goat
Syndra · ADC
14 / 2 / 9
52.3% KP
30,596
34.3% share
14,991g
207 CS · 10.7/m
IHEBIC#0000
Pyke · Support
6 / 4 / 13
43.2% KP
9,504
10.7% share
7,352g
24 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
