Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 94 days ago
15 / 3 / 6
K / D / A
63.6%
Kill participation
1,141.1
Damage / min
15,572g
691.1 gold / min
13
5 placed · 3 cleared
179
7.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySukruu#sukru
Gnar · Top
5 / 3 / 1
18.2% KP
18,821
19.4% share
9,640g
186 CS · 8.3/m
Jona#2504
Wukong · Jungle
4 / 2 / 8
36.4% KP
12,338
12.7% share
10,597g
161 CS · 7.1/m
Ryu Ishigori#Zero
Yasuo · Mid
8 / 2 / 4
36.4% KP
18,332
18.9% share
10,568g
181 CS · 8/m
MRO#ZKU
Sylas · ADC
15 / 3 / 6
63.6% KP
25,712
26.5% share
15,572g
179 CS · 7.9/m
Wabi Sabi#Ippo
Vel'Koz · Support
1 / 3 / 20
63.6% KP
21,831
22.5% share
8,885g
44 CS · 2/m
Red side
Defeatsecret account#1964
Sion · Top
2 / 8 / 1
23.1% KP
9,498
17.9% share
7,903g
148 CS · 6.6/m
Gixray#1305
Vi · Jungle
2 / 6 / 4
46.2% KP
8,065
15.2% share
9,114g
163 CS · 7.2/m
Yodaara#EUW
Ryze · Mid
1 / 5 / 2
23.1% KP
11,374
21.4% share
6,944g
167 CS · 7.4/m
dodonadodo#EAST
Katarina · ADC
6 / 9 / 2
61.5% KP
12,803
24.1% share
10,558g
131 CS · 5.8/m
zu krass#xxx
Seraphine · Support
2 / 5 / 7
69.2% KP
11,346
21.4% share
6,973g
43 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
