Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 94 days ago
10 / 2 / 5
K / D / A
50%
Kill participation
1,105.8
Damage / min
13,113g
502.1 gold / min
16
4 placed · 3 cleared
233
8.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFrank Lundy#AGENT
Vayne · Top
2 / 6 / 2
28.6% KP
20,095
25.8% share
9,882g
196 CS · 7.5/m
DOSEMECI NightyN#2222
Ambessa · Jungle
4 / 8 / 6
71.4% KP
19,617
25.2% share
11,026g
187 CS · 7.2/m
Flashy N1CK#10000
Shen · Mid
3 / 3 / 7
71.4% KP
11,654
15% share
9,824g
192 CS · 7.4/m
detdert adc acc#RANK1
Mel · ADC
5 / 10 / 2
50% KP
19,375
24.9% share
12,536g
234 CS · 9/m
bissio#1111
Nidalee · Support
0 / 3 / 9
64.3% KP
7,135
9.2% share
6,665g
23 CS · 0.9/m
Red side
VictoryMakkor#EUW
Ornn · Top
2 / 3 / 12
46.7% KP
15,742
15.7% share
9,140g
161 CS · 6.2/m
True To Myself#EU1
Rek'Sai · Jungle
8 / 3 / 9
56.7% KP
17,301
17.3% share
12,163g
184 CS · 7/m
MRO#ZKU
Akali · Mid
10 / 2 / 5
50% KP
28,881
28.9% share
13,113g
233 CS · 8.9/m
IcyRick#EUW
Jinx · ADC
7 / 4 / 12
63.3% KP
24,957
25% share
15,369g
256 CS · 9.8/m
Stendinho 10#lrd
Thresh · Support
3 / 2 / 23
86.7% KP
13,119
13.1% share
8,941g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
