Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 91 days ago
2 / 7 / 4
K / D / A
30%
Kill participation
312.5
Damage / min
11,061g
353 gold / min
25
8 placed · 4 cleared
237
7.6 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatblueskies777#EUW
Yorick · Top
6 / 7 / 5
55% KP
25,200
26.6% share
12,714g
231 CS · 7.4/m
Skeanz#Neil
Nocturne · Jungle
7 / 5 / 3
50% KP
13,620
14.4% share
13,451g
233 CS · 7.4/m
SeRiN1#EUW
Ziggs · Mid
2 / 11 / 5
35% KP
40,503
42.8% share
11,974g
266 CS · 8.5/m
MRO#ZKU
Galio · ADC
2 / 7 / 4
30% KP
9,793
10.3% share
11,061g
237 CS · 7.6/m
Flashy N1CK#10000
Shen · Support
3 / 5 / 8
55% KP
5,594
5.9% share
9,150g
38 CS · 1.2/m
Red side
Victoryfrajgo#rank1
Jayce · Top
4 / 10 / 8
35.3% KP
35,034
27.5% share
13,323g
280 CS · 8.9/m
nirvana pathing#0906
Vi · Jungle
11 / 2 / 12
67.6% KP
22,759
17.9% share
16,365g
248 CS · 7.9/m
TwTv LadicusVibe#Vayne
Vayne · Mid
13 / 2 / 9
64.7% KP
44,273
34.8% share
16,863g
242 CS · 7.7/m
Looki#KCB
Syndra · ADC
2 / 4 / 14
47.1% KP
18,705
14.7% share
13,111g
247 CS · 7.9/m
Hungry#444
Rell · Support
4 / 2 / 20
70.6% KP
6,623
5.2% share
9,737g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
