Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 91 days ago
11 / 5 / 3
K / D / A
60.9%
Kill participation
1,238.9
Damage / min
12,456g
527.4 gold / min
11
7 placed · 0 cleared
195
8.3 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTea#2299
Vladimir · Top
12 / 4 / 6
52.9% KP
38,621
37% share
13,003g
226 CS · 9.6/m
taru641#7489
Briar · Jungle
6 / 5 / 10
47.1% KP
17,920
17.2% share
11,821g
194 CS · 8.2/m
Flashy N1CK#10000
Shen · Mid
3 / 4 / 10
38.2% KP
9,880
9.5% share
9,260g
168 CS · 7.1/m
Purple Hyacinth#Aimer
Fiora · ADC
11 / 5 / 11
64.7% KP
30,971
29.7% share
14,938g
190 CS · 8/m
Lauxio#2246
Nautilus · Support
2 / 5 / 16
52.9% KP
6,870
6.6% share
7,182g
22 CS · 0.9/m
Red side
DefeatDarth Z3D#EUW
Sett · Top
4 / 8 / 2
26.1% KP
16,649
16.2% share
8,640g
147 CS · 6.2/m
Rhilech#15105
Ambessa · Jungle
4 / 6 / 9
56.5% KP
25,504
24.9% share
10,232g
189 CS · 8/m
MRO#ZKU
Cassiopeia · Mid
11 / 5 / 3
60.9% KP
29,259
28.5% share
12,456g
195 CS · 8.3/m
Carl Friedrich#Gauß
Syndra · ADC
1 / 8 / 8
39.1% KP
16,184
15.8% share
9,460g
192 CS · 8.1/m
Smile bear#happy
Skarner · Support
3 / 7 / 9
52.2% KP
14,949
14.6% share
7,830g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
