Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 90 days ago
6 / 7 / 11
K / D / A
56.7%
Kill participation
662
Damage / min
12,469g
371.8 gold / min
20
7 placed · 2 cleared
213
6.4 CS / min
Objective control
0
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1ZESUO1#EUW
Aatrox · Top
7 / 5 / 8
55.6% KP
39,601
31.1% share
14,874g
299 CS · 8.9/m
Battle Queen#777
Nocturne · Jungle
4 / 9 / 8
44.4% KP
18,899
14.9% share
12,081g
215 CS · 6.4/m
Cryoshi#alive
Lux · Mid
10 / 3 / 9
70.4% KP
31,368
24.7% share
15,331g
282 CS · 8.4/m
Gunfire#ADC3
Cassiopeia · ADC
4 / 7 / 8
44.4% KP
24,578
19.3% share
12,076g
195 CS · 5.8/m
TwTv Rasadurai#TTV
Nautilus · Support
2 / 6 / 10
44.4% KP
12,739
10% share
8,594g
20 CS · 0.6/m
Red side
Victorysw33t0fd34th#No1
Jax · Top
6 / 6 / 4
33.3% KP
24,608
19.2% share
12,691g
234 CS · 7/m
Give Me My Form#MLYKI
Kayn · Jungle
4 / 10 / 5
30% KP
14,156
11% share
13,568g
224 CS · 6.7/m
MRO#ZKU
Akali · Mid
6 / 7 / 11
56.7% KP
22,200
17.3% share
12,469g
213 CS · 6.4/m
Felony For Abuse#EUW
Karthus · ADC
11 / 0 / 15
86.7% KP
41,862
32.7% share
18,782g
323 CS · 9.6/m
Évangelyne#ADC
Tahm Kench · Support
3 / 4 / 18
70% KP
25,324
19.8% share
10,882g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
