Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 90 days ago
20 / 5 / 5
K / D / A
83.3%
Kill participation
1,104.4
Damage / min
16,694g
530.8 gold / min
32
3 placed · 10 cleared
236
7.5 CS / min
Objective control
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFelony For Abuse#EUW
Garen · Top
2 / 7 / 7
30% KP
14,731
16.7% share
12,299g
243 CS · 7.7/m
猫猫叹气#QWQ
Graves · Jungle
5 / 7 / 6
36.7% KP
12,527
14.2% share
14,741g
250 CS · 7.9/m
MRO#ZKU
Locke · Mid
20 / 5 / 5
83.3% KP
34,733
39.4% share
16,694g
236 CS · 7.5/m
Bored#lwkey
Mel · ADC
3 / 8 / 8
36.7% KP
17,841
20.2% share
13,376g
254 CS · 8.1/m
TwTv Nikzviar#1988
Nautilus · Support
0 / 6 / 15
50% KP
8,361
9.5% share
8,355g
29 CS · 0.9/m
Red side
VictoryMachine#1011
Camille · Top
10 / 3 / 6
48.5% KP
30,208
27.9% share
16,332g
276 CS · 8.8/m
jarx0k#EUW
Taliyah · Jungle
10 / 7 / 13
69.7% KP
28,508
26.3% share
16,077g
250 CS · 7.9/m
b36#0036
Talon · Mid
8 / 5 / 8
48.5% KP
20,401
18.8% share
14,991g
246 CS · 7.8/m
bulgarian script#exo
Viktor · ADC
4 / 6 / 14
54.5% KP
19,741
18.2% share
13,831g
260 CS · 8.3/m
Qnoxs#17165
Sona · Support
1 / 10 / 16
51.5% KP
9,384
8.7% share
9,289g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
