Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 90 days ago
3 / 2 / 8
K / D / A
33.3%
Kill participation
644.4
Damage / min
13,389g
448.8 gold / min
18
8 placed · 3 cleared
313
10.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbrigand raider#LISA
Gangplank · Top
7 / 10 / 2
75% KP
24,279
28.7% share
13,856g
214 CS · 7.2/m
santoryu4141#EUW
Dr. Mundo · Jungle
2 / 7 / 2
33.3% KP
13,738
16.3% share
10,848g
208 CS · 7/m
Aleks#MONK
Hwei · Mid
2 / 4 / 1
25% KP
25,515
30.2% share
11,805g
259 CS · 8.7/m
Sheriff#0001
Lucian · ADC
0 / 9 / 3
25% KP
14,287
16.9% share
10,874g
241 CS · 8.1/m
detdert lulu acc#RANK1
Karma · Support
1 / 3 / 6
58.3% KP
6,646
7.9% share
7,893g
37 CS · 1.2/m
Red side
VictoryWalter#Zzzzz
Jax · Top
6 / 4 / 3
27.3% KP
13,744
11.9% share
11,652g
184 CS · 6.2/m
nylish#456
Zed · Jungle
15 / 3 / 9
72.7% KP
49,252
42.7% share
20,653g
287 CS · 9.6/m
MRO#ZKU
Yone · Mid
3 / 2 / 8
33.3% KP
19,224
16.7% share
13,389g
313 CS · 10.5/m
Jared McCain#frogs
Mel · ADC
9 / 3 / 5
42.4% KP
25,866
22.4% share
15,627g
283 CS · 9.5/m
LightMistress#3491
Renata Glasc · Support
0 / 0 / 22
66.7% KP
7,271
6.3% share
9,527g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
