Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 90 days ago
3 / 2 / 2
K / D / A
35.7%
Kill participation
306.3
Damage / min
8,457g
350.2 gold / min
25
9 placed · 3 cleared
159
6.6 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory13 06 2026#AKZ
Cho'Gath · Top
4 / 5 / 5
33.3% KP
12,833
17.1% share
10,089g
190 CS · 7.9/m
JDS 2115#EUW
Qiyana · Jungle
2 / 1 / 9
40.7% KP
15,309
20.3% share
9,746g
187 CS · 7.7/m
Radahn#6789
Akshan · Mid
10 / 4 / 4
51.9% KP
17,659
23.5% share
13,609g
214 CS · 8.9/m
motjaaa#00000
Vel'Koz · ADC
8 / 4 / 9
63% KP
23,401
31.1% share
12,768g
222 CS · 9.2/m
LLawliet cosplay#EUW
Karma · Support
3 / 0 / 14
63% KP
6,037
8% share
7,956g
41 CS · 1.7/m
Red side
DefeatMandaa69#EUW
Pantheon · Top
3 / 3 / 5
57.1% KP
18,330
32.7% share
9,456g
195 CS · 8.1/m
MRO#ZKU
Lee Sin · Jungle
3 / 2 / 2
35.7% KP
7,396
13.2% share
8,457g
159 CS · 6.6/m
试着让故事继续#0718
Jayce · Mid
5 / 8 / 1
42.9% KP
15,040
26.8% share
10,132g
195 CS · 8.1/m
twtv syzyfekk#PLEU
Seraphine · ADC
1 / 6 / 1
14.3% KP
9,463
16.9% share
8,073g
169 CS · 7/m
reo#peace
Sona · Support
2 / 8 / 3
35.7% KP
5,817
10.4% share
6,502g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
