Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 89 days ago
13 / 5 / 14
K / D / A
73%
Kill participation
1,298.9
Damage / min
17,323g
494.7 gold / min
24
7 placed · 5 cleared
288
8.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatuncrits#EUW
Sion · Top
2 / 5 / 12
56% KP
31,566
22.2% share
12,403g
233 CS · 6.7/m
Vis Vien#00000
Lee Sin · Jungle
10 / 8 / 11
84% KP
27,543
19.4% share
14,383g
193 CS · 5.5/m
Cryoshi#alive
Lux · Mid
6 / 7 / 7
52% KP
24,029
16.9% share
12,955g
201 CS · 5.7/m
Divine#real7
Ezreal · ADC
4 / 7 / 6
40% KP
34,036
23.9% share
17,013g
324 CS · 9.3/m
Joe Goldberg#eisa
Brand · Support
3 / 10 / 11
56% KP
25,037
17.6% share
10,175g
25 CS · 0.7/m
Red side
VictoryKami#0405
K'Sante · Top
4 / 6 / 8
32.4% KP
37,583
23.1% share
13,588g
247 CS · 7.1/m
Goldberg#blame
Zed · Jungle
9 / 7 / 10
51.4% KP
27,249
16.8% share
18,188g
255 CS · 7.3/m
MRO#ZKU
Ahri · Mid
13 / 5 / 14
73% KP
45,483
28% share
17,323g
288 CS · 8.2/m
Sumerei#EUW
Yunara · ADC
6 / 4 / 11
45.9% KP
36,332
22.3% share
17,677g
282 CS · 8.1/m
SLERTS#EUW
Rell · Support
5 / 3 / 25
81.1% KP
16,021
9.8% share
11,812g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
