Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 89 days ago
5 / 10 / 5
K / D / A
40%
Kill participation
1,383.6
Damage / min
14,616g
443.1 gold / min
24
12 placed · 0 cleared
302
9.2 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBESTSINGEDWORLD#BEST
Sion · Top
8 / 2 / 19
64.3% KP
34,215
22.1% share
14,410g
200 CS · 6.1/m
Bolin#Losa
Ambessa · Jungle
14 / 6 / 9
54.8% KP
45,270
29.2% share
17,570g
257 CS · 7.8/m
FireAscept#1310
Sylas · Mid
12 / 8 / 13
59.5% KP
38,654
25% share
16,448g
267 CS · 8.1/m
Tates Supercar 7#EUW01
Yasuo · ADC
3 / 7 / 10
31% KP
21,926
14.2% share
12,767g
238 CS · 7.2/m
TwTv Rasadurai#TTV
Nautilus · Support
5 / 2 / 24
69% KP
14,802
9.6% share
11,574g
34 CS · 1/m
Red side
DefeatJACKPOT#GAMBA
Kled · Top
7 / 8 / 11
72% KP
27,061
18% share
15,849g
229 CS · 6.9/m
Hnry32#AYAYA
Riven · Jungle
5 / 9 / 9
56% KP
19,385
12.9% share
14,505g
191 CS · 5.8/m
MRO#ZKU
Yone · Mid
5 / 10 / 5
40% KP
45,636
30.3% share
14,616g
302 CS · 9.2/m
dp5x#83586
Syndra · ADC
8 / 5 / 10
72% KP
49,173
32.6% share
17,394g
296 CS · 9/m
Sorae#27012
Alistar · Support
0 / 10 / 12
48% KP
9,444
6.3% share
8,320g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
