Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 88 days ago
19 / 1 / 3
K / D / A
73.3%
Kill participation
1,450.9
Damage / min
12,065g
602.7 gold / min
13
2 placed · 3 cleared
146
7.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCreepy Nuts#042
Zed · Top
0 / 1 / 4
13.3% KP
11,176
14.1% share
7,683g
180 CS · 9/m
KC Yiken#1111
Nocturne · Jungle
2 / 3 / 16
60% KP
14,850
18.8% share
8,630g
148 CS · 7.4/m
MRO#ZKU
Locke · Mid
19 / 1 / 3
73.3% KP
29,042
36.7% share
12,065g
146 CS · 7.3/m
Évangelyne#BELGE
Kog'Maw · ADC
6 / 0 / 4
33.3% KP
15,815
20% share
10,545g
213 CS · 10.6/m
Rush B P9O#PT1
Shen · Support
3 / 2 / 16
63.3% KP
8,235
10.4% share
6,180g
8 CS · 0.4/m
Red side
DefeatKusakabe Shinra#win
Sion · Top
2 / 1 / 0
28.6% KP
9,511
21% share
8,750g
222 CS · 11.1/m
sensiz olmaz#recep
Vi · Jungle
1 / 10 / 2
42.9% KP
5,583
12.3% share
7,437g
135 CS · 6.7/m
dream#dasha
Vladimir · Mid
1 / 7 / 3
57.1% KP
13,572
29.9% share
6,712g
163 CS · 8.1/m
Ryuk#adc
Mel · ADC
2 / 4 / 0
28.6% KP
9,256
20.4% share
8,797g
203 CS · 10.1/m
ROSS Smarty#smt
Camille · Support
1 / 8 / 4
71.4% KP
7,472
16.5% share
5,627g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
